.

My Role

My Role

My Role

User experience and Ideation lead

Key Contributions

Key Contributions

Key Contributions

UX Research

UX Research

UX design

UX design

UX design

Ideation

Ideation

Ideation

Survey & Usability testing

Survey & Usability testing

Survey & Usability testing

Affinity mapping

Affinity mapping

Affinity mapping

Wireframing

Wireframing

Wireframing

Prototyping

Prototyping

Prototyping

Team

Team

Team

18 designers from 5 majors

18 designers from 5 majors

18 designers from 5 majors

Tools

Tools

Tools

Figma

Photoshop

Figjam

Rotato

Miro

Lottie files

3D visualisre

Ar

Duration

Duration

Duration

10 weeks

10 weeks

10 weeks

Project Overview

Project Overview

Project Overview

This 10-week collaborative project focused on designing a calming, accessible digital experience that promotes emotional well-being through interactive engagement with art in healthcare settings. As UX & Ideation Lead, I helped shape a user-centered platform tailored to patients, visitors, and staff—prioritizing empathy, inclusivity, and ease of use across all touchpoints.

This project’s assets are currently under NDA

This project’s assets are currently under NDA

This case study focuses on our process, my role as UX Team Lead and the lessons learned. All research findings and solutions remain confidential under NDA. Please get in touch with me to know more.

This case study focuses on our process, my role as UX Team Lead and the lessons learned. All research findings and solutions remain confidential under NDA. Please get in touch with me to know more.

Contact me

Contact me

overview.

overview.



We were tasked with creating a digital experience that helps Mayo Clinic patients, visitors, and staff engage with on-site art to support emotional well-being.


Studies show that 70% of patients report improved mood, and 69% experience reduced anxiety when exposed to art in healthcare environments.Our solution needed to be calming, inclusive, and accessible—offering gentle, interactive moments of reflection that align with Mayo Clinic’s mission of holistic care.

My Responsibilities

  • Spearheaded ideation sessions with a cross-functional team of 10+ members to conceptualize digital solutions that elevate patient and guest experiences through interactive art.


  • Mapped 3 distinct user journeys and prioritized 6 key features based on user research findings and stakeholder feedback.


  • Synthesized 850+ user insights from interviews, surveys, and observational research to inform concept development and feature design.


  • Directed the UX design process, delivering over 12 wireframes and high-fidelity prototypes that met WCAG accessibility standards.


  • Collaborated directly with Mayo Clinic stakeholders across 4 feedback rounds, ensuring alignment with real-world healthcare needs.



We endeavor to create a calming and uplifting environment at Mayo Clinic that strengthens the connection between wellness and art. Our goal is to design an engaging phygital (physical + digital) experience that supports Mayo Clinic’s vision of patient care and provides a positive, immersive atmosphere for individuals on site.



We endeavor to create a calming and uplifting environment at Mayo Clinic that strengthens the connection between wellness and art. Our goal is to design an engaging phygital (physical + digital) experience that supports Mayo Clinic’s vision of patient care and provides a positive, immersive atmosphere for individuals on site.


research.

research.

Understanding our Users

Designing for a healthcare environment meant recognizing that our users were often navigating emotional vulnerability, time pressure, and physical limitations. Our approach to user understanding was grounded in empathy, observational research, and behavioral insights.



1. Patients

  • Need calming, low-effort experiences that offer emotional relief during treatment and recovery.


2. Visitors & Family

  • Seek moments of reflection and clarity while navigating emotionally intense visits and unfamiliar environments.


3.Healthcare Staff

  • Value quick, intuitive interactions that support short mental resets during busy, high-stress shifts.



The Research approach

To design a meaningful, inclusive digital experience for patients, visitors, and staff, we grounded our process in a combination of primary and secondary research.

🎤 Primary Research

We conducted qualitative research to uncover how individuals emotionally and physically navigate healthcare environments.


Semi-structured interviews with 13 participants across user types

Semi-structured interviews with 13 participants across user types

On-site observational fieldwork at Mayo Clinic to document behavior and spatial use

On-site observational fieldwork at Mayo Clinic to document behavior and spatial use

Digital surveys capturing emotional states, art engagement preferences, and digital tool expectations

Digital surveys capturing emotional states, art engagement preferences, and digital tool expectations

Empathy mapping & journey mapping to visualize emotional highs, lows, and opportunity areas

1

Interviews

1+

Survey responses

100+

Qualitative insights

1

Interviews

1+

Survey responses

100+

Qualitative insights

1

Interviews

1+

Survey responses

100+

Qualitative insights

synthesis.

synthesis.

Crafting User journeys

We mapped user journeys to uncover emotional patterns and identify moments where digital support could offer calm, connection, or reflection. Alex’s day revealed when to introduce low-pressure, emotionally supportive features like art prompts and guided moments—shaping our approach to tone, timing, and interaction design.

Ideation

As Ideation Lead, I facilitated multiple co-creation workshops that helped transform over 600+ research insights into actionable design opportunities. We used tools such as:

Our ideation process focused on designing with empathy, ensuring that every feature we proposed responded to real emotional and accessibility needs uncovered through research. With users often navigating clinical stress, fatigue, and vulnerability, our goal was to imagine features that were gentle, optional, and supportive—never overwhelming.

“How Might We” prompts based on user pain points

Affinity mapping to cluster common emotional needs

Dot voting & impact-effort matrices to prioritize feasible, high-impact ideas

Behavioral scenario framing to explore how features would support real-world emotional states

execution.

execution.

User Experience Strategy.

To shape the user experience, we used a combination of user flow mapping, information architecture planning, and wireframing at multiple fidelities.

  • We began with task flows based on real user scenarios, ensuring clarity and ease of navigation.


  • Wireframes were iterated through usability feedback, focusing on interaction pacing and accessibility.


  • We also applied WCAG 2.1 guidelines, behavioral heuristics, and content hierarchy testing to ensure that every interaction was intuitive, inclusive, and emotionally appropriate for a healthcare environment.

deliver.

deliver.

Impact of our solution

Designing for Emotional Wellness in Clinical Spaces

Music

/ Photography

We created a human-centered digital experience that promotes calm, comfort, and emotional safety—supporting patients, staff, and visitors during high-stress healthcare moments. This demonstrates our ability to translate empathy into tangible design outcome

We created a human-centered digital experience that promotes calm, comfort, and emotional safety—supporting patients, staff, and visitors during high-stress healthcare moments. This demonstrates our ability to translate empathy into tangible design outcome

Fostering Connection Through Thoughtful Interactions

Basketball

/ Culture

By embedding community-focused features, we enabled moments of reflection, expression, and shared humanity—amplifying social connection in an environment often marked by isolation. This highlights our focus on social impact through UX.

By embedding community-focused features, we enabled moments of reflection, expression, and shared humanity—amplifying social connection in an environment often marked by isolation. This highlights our focus on social impact through UX.

Building for Inclusivity and Ease of Access

Health

/ Travel

Our solution prioritized accessibility at every level—from mobility and cognitive considerations to multilingual and device-agnostic experiences—ensuring that all users could engage meaningfully. This reflects our commitment to universal, ethical design.

Our solution prioritized accessibility at every level—from mobility and cognitive considerations to multilingual and device-agnostic experiences—ensuring that all users could engage meaningfully. This reflects our commitment to universal, ethical design.

Key takeaways


I learned that designing for impact means designing for emotion.

In a healthcare setting, UX isn’t just about usability—it’s about creating experiences that soothe, connect, and support people in vulnerable moments.

I learned that designing for impact means designing for emotion.

In a healthcare setting, UX isn’t just about usability—it’s about creating experiences that soothe, connect, and support people in vulnerable moments.

I learned that testing turns ideas into impact.

Real user feedback shaped clearer interactions and reminded me that good design is always user-driven.

I learned that testing turns ideas into impact.

Real user feedback shaped clearer interactions and reminded me that good design is always user-driven.

I experienced the power of true cross-functional collaboration.

Working with designers, researchers, and stakeholders from different backgrounds taught me how diverse input leads to richer, more thoughtful solutions.

I experienced the power of true cross-functional collaboration.

Working with designers, researchers, and stakeholders from different backgrounds taught me how diverse input leads to richer, more thoughtful solutions.

I discovered the importance of storytelling in UX.

Whether through user flows or feature presentations, framing design decisions with empathy and purpose made our work resonate more deeply with the client.

The team that made it happen

As Ideation Lead, I facilitated multiple co-creation workshops that helped transform over 600+ research insights into actionable design opportunities. We used tools such as:

Our ideation process focused on designing with empathy, ensuring that every feature we proposed responded to real emotional and accessibility needs uncovered through research. With users often navigating clinical stress, fatigue, and vulnerability, our goal was to imagine features that were gentle, optional, and supportive—never overwhelming.

The outcome’s confidential, but the thinking isn’t.🔐


This project is protected under an NDA.
Feel free to get in touch if you'd like to know more about it!

The team behind the attic

The team behind the attic